The use of the skirmish combat took a little getting used to but the effect the designer was looking for was acheived but with a lot of die rolling and ensuring all the modifiers that apply are taken. Overall nice system for this Campaign.
Played Nemea. Fairly vanilla mechanics with combat tables similar to SPQR but no step loss. Interesting card mechanic may reward development. Too much detail for the underlying gameplay. Unit counters good and simple.