Line of Fire #7

Games - Board (Historical)
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Price: $ 14.99







File Type: zip

File Size: 27 MB

Pages in main/rules file: 40

Game System:

Players: 0

Designer(s): Mark Walker



demo: No demo available

 

* 40 fun-filled pages, including articles by Jeff Schulte on designing WaW scenarios and a recap of the 2009 WaW: Eisenbach Gap tournament at WBC. An in-depth preview of LnL: Heroes of the Gap by Pete Abrams.
* A Battle Report by Pete Atack on the Heroes of the Blitzkrieg scenario “Fighting the Hedgehogs.”
* Interviews with game designer Brian Train (Summer Lightning) and with four of the artists that make LnLP’s game components and publications stand out from all the rest.
* Five World at War scenarios and two Lock 'n Load scenarios, plus two new maps (one for each system).

Included in Line of Fire #7 are five new World at War scenarios, two of which complete Arrigo Velicogna’s three-part serial WaW modulette, Munich’s Highway; plus two Mark Walker-designed scenarios that take place on a new, and included, 8.5” x 11” Bremerhaven City Map; and in “Counterpunch” by Ralph Ferrari, US REFORGER units and British reserves take on emboldened Soviet Formations west of the Rhine. (Note: the WaW scenarios use counters from all three WaW modules.)

For the die-hard LnL fan, there are two scenarios depicting action from Operation Torch in Morocco in 1942, both played on a new, and included, 8.5” x 11” Desert Map. Join the Americans from the 9th Infantry Division as they get their first taste of combat against the Vichy French defending the Kasbah in Mehdia, or engage in a duel of light tanks—M5A1 Stuarts against Renault R-35s—on the road from Rabat. (Note: Both LnL scenarios use counters from Band of Heroes, Heroes of the Blitzkrieg and Noville.)

 

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