INFESTATION: TO INHABIT OR OVERRUN IN NUMBERS OR QUANTITIES LARGE ENOUGH TO BE HARMFUL, THREATENING, OR OBNOXIOUS:
Infestation introduces the “tactical role-playing game” side of 5150. Players can use Infestation to “flesh out” their characters, giving them an almost life-like feel. Infestation blends the traditional RPG with fast and easy to follow combat on a personal level. Combining these two aspects allows players to enjoy the cinematic aspect of role-playing while keeping the excitement of a miniatures wargame.
Infestation covers...
# Fast movement
# Firing while fast moving
# The H'DAN CORPORATION flash-bang grenade
# New grenade throwing procedures
# Explosions in confined spaces
# Delayed explosions
# New ranged combat chart
# Specific hit locations and damage
# Cover handled in a different way
# Variable damage to figures
# New melee system
# Man Down check
# Computers and hacking
# New equipment
# Encumbrance
# Psionics with new QRS
# "Half Deads"
# Complete scenario that introduces new movement system
# New "in encounter" encounter system
# New variable time clock for encounters
# Covert Operations Group with new QRS
# Covert operations
# Security robot - with new QRS HAFER-2 Security Bot
# Xeogs are refreshed to use in the scenario if needed - with QRS
# New way to play solitaire or same side two new aliens with QRS
INFESTATION IS A 5150 SCENARIO BOOKLET. YOU MUST HAVE 5150 TO PLAY THE GAME. |